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Class JsonSpawnedPrefabTuple

Necessary for allowing Unity's JsonUtility to correctly serialize all SpawnedPrefabs and their JsonSaveableComponent contents.

Inheritance
System.Object
JsonSpawnedPrefabTuple
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: GlitchedPolygons.SavegameFramework.Json
Assembly: UnityScriptsLibrary.dll
Syntax
[Serializable]
public class JsonSpawnedPrefabTuple

Fields

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json

Json content of the JsonSaveableComponent's data.

Declaration
public string json
Field Value
Type Description
System.String
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resourcePath

The Resources path to use for reconstructing the SpawnedPrefab on load.

Declaration
public string resourcePath
Field Value
Type Description
System.String
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