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Class JsonSaveableComponentTuple

Necessary for allowing Unity's JsonUtility to correctly serialize all JsonSaveableComponents alongside their IDs.

Inheritance
System.Object
JsonSaveableComponentTuple
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: GlitchedPolygons.SavegameFramework.Json
Assembly: UnityScriptsLibrary.dll
Syntax
[Serializable]
public class JsonSaveableComponentTuple

Fields

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id

The JsonSaveableComponent's ID.

Declaration
public int id
Field Value
Type Description
System.Int32
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json

Json content of the JsonSaveableComponent's data.

Declaration
public string json
Field Value
Type Description
System.String
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