Class JsonSaveableComponentTuple
Necessary for allowing Unity's JsonUtility to correctly serialize all JsonSaveableComponents alongside their IDs.
Inheritance
System.Object
JsonSaveableComponentTuple
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: GlitchedPolygons.SavegameFramework.Json
Assembly: UnityScriptsLibrary.dll
Syntax
[Serializable]
public class JsonSaveableComponentTuple
Fields
| Improve this Doc View Sourceid
The JsonSaveableComponent's ID.
Declaration
public int id
Field Value
| Type | Description |
|---|---|
| System.Int32 |
json
Json content of the JsonSaveableComponent's data.
Declaration
public string json
Field Value
| Type | Description |
|---|---|
| System.String |