Show / Hide Table of Contents

Class Colors

Data holder class that holds useful readonly UnityEngine.Color constants.

Inheritance
System.Object
Colors
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: GlitchedPolygons.Utilities
Assembly: UnityScriptsLibrary.dll
Syntax
public static class Colors

Fields

| Improve this Doc View Source

DARK_GREEN

Declaration
public static readonly Color DARK_GREEN
Field Value
Type Description
Color
| Improve this Doc View Source

INDIGO_BLUE

Declaration
public static readonly Color INDIGO_BLUE
Field Value
Type Description
Color
| Improve this Doc View Source

ORANGE

Declaration
public static readonly Color ORANGE
Field Value
Type Description
Color
| Improve this Doc View Source

VIOLET

Declaration
public static readonly Color VIOLET
Field Value
Type Description
Color
  • Improve this Doc
  • View Source
Back to top Generated by DocFX