Class GetOrAddComponentExtension
This class holds the GetOrAddComponent extension method variants.
Inheritance
System.Object
GetOrAddComponentExtension
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: GlitchedPolygons.ExtensionMethods
Assembly: UnityScriptsLibrary.dll
Syntax
public static class GetOrAddComponentExtension
Methods
| Improve this Doc View SourceGetOrAddComponent<T>(Component)
Tries to get the component on this Component and adds one if there wasn't one attached already.
Declaration
public static T GetOrAddComponent<T>(this Component component)
where T : Component
Parameters
| Type | Name | Description |
|---|---|---|
| Component | component | The Component whose component you want to get or add. |
Returns
| Type | Description |
|---|---|
| T | The component. |
Type Parameters
| Name | Description |
|---|---|
| T | The type of Component to get or add. |
GetOrAddComponent<T>(GameObject)
Tries to get the component on this GameObject and adds one if there wasn't one attached already.
Declaration
public static T GetOrAddComponent<T>(this GameObject gameObject)
where T : Component
Parameters
| Type | Name | Description |
|---|---|---|
| GameObject | gameObject | The GameObject whose component you want to get or add. |
Returns
| Type | Description |
|---|---|
| T | The component. |
Type Parameters
| Name | Description |
|---|---|
| T | The type of Component to get or add. |