Class EventTriggerExtensions
EventTrigger extension methods.
Inheritance
System.Object
EventTriggerExtensions
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: GlitchedPolygons.ExtensionMethods
Assembly: UnityScriptsLibrary.dll
Syntax
public static class EventTriggerExtensions
Methods
| Improve this Doc View SourceAddEventTriggerListener(EventTrigger, EventTriggerType, Action<BaseEventData>)
Adds an event trigger listener to an EventTrigger. Use this for dynamically subscribing to Unity UI event trigger events at runtime.
Declaration
public static EventTrigger.Entry AddEventTriggerListener(this EventTrigger et, EventTriggerType eventType, Action<BaseEventData> callback)
Parameters
| Type | Name | Description |
|---|---|---|
| EventTrigger | et | The EventTrigger to subscribe to. |
| EventTriggerType | eventType | Type of the event. |
| System.Action<BaseEventData> | callback | The callback. |
Returns
| Type | Description |
|---|---|
| EventTrigger.Entry | The added EventTrigger.Entry. |